Who the hell would want to write a very hard DX12 game engine/renderer just for W10 with 5% market share and not very bright future lol.
DIRECTX 12 VS VULKAN DRIVER
Vulkan will be released in a couple months, and i hope it gets great driver support on windows at least.
DIRECTX 12 VS VULKAN ANDROID
Keep in mind Vulkan can be used for future playstation(sony is already working with kronos) all android phones/tablets, linux, Mac(i think) all windows from XP and up. Vulkan should phase out all dx11 and lower and old OGL. There is more to development tools than just performance though.Īll i could find is this so far at 49:34 if thats not crazy good scaling for cpu idk what it is. I didn't watch all of the press conference but he did not show any DirectX 12 vs Vulkan benchmarks. So if developers want to bring the best performance to as many people as possible, they should go with the API that runs on 95% of desktops (as well as a ton of smartphones).
DIRECTX 12 VS VULKAN WINDOWS 10
According to NetMarketShare, Windows 10 only has a ~5% marketshare. It's about being able to reuse code on more than 1 platform, and it's about having the best performance on more than 1 platform.Įven if DirectX 12 happens to be a tiny bit better than Vulkan, Vulkan might perform far better than DirectX 11. It's not really about Open source vs closed source. They barely put any effort into Steam the UI still can't even scale to larger or high resolution displays like it's 2007. Vavle hasn't done anything great for PC gaming in years they haven't released a single AAA game in years let alone one that actually pushes PC's, they still have no customer support, and the only reason they made refunds was because they were forced to by the EU and Origin had them.
![directx 12 vs vulkan directx 12 vs vulkan](https://jarrods.tech/wp-content/uploads/2020/02/rainbow-six-siege-dx11-or-vulkan-1024x576.png)
![directx 12 vs vulkan directx 12 vs vulkan](https://d1fs8ljxwyzba6.cloudfront.net/assets/editorial/2021/03/evil-genius-2-vulkan-dx12-which-to-pick.jpg)
Unless someone pays the publishers for the implementation it won't be used it also takes extra work from Nvidia at the driver side which I doubt they will want to put it in when they are currently having DX12 issues that need to get sorted out.
![directx 12 vs vulkan directx 12 vs vulkan](https://i.ytimg.com/vi/FD41p0-wveI/maxresdefault.jpg)
Vulkan won't be the future just as OpenGL never was and anyone thinking that it will actually be used has no clue about the AAA game industry. Of course he says this because other wise SteamOS will fail which it will no doubt as it has currently nothing to offer.Īlso he isn't even mentioning that XboxOne uses it which changes everything.įrostbite already has DX12 as well as Unreal Engine 4 and so does the in-house engine from Square Enix and many more.